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Perspectives on Gaming
What
is a Game Master, and Why?
Under most circumstances,
wargames can run themselves. There is not
really a need for anyone to run such
a game. In fact, such people usually want
to play in their own games, yet they can't
because they've appointed themselves as the
"Game Master."
There does exist however, a peculiar type of game
that more or less requires a game master:
the double blind campaign. In these games,
it is vital that one player not know exactly what
the other is doing. That is what makes it a
double blind game. This adds a rather
interesting bit of complexity to the game, as you
now not only have to keep track of your own
forces, but you have to guess where the opposing
forces are.
Now, in order for you to fight each other, you
need someone who knows where both forces
are. That person is the Game Master.
In wargames, that is really all they do. It
may seem dull, but sometimes having all the
information can mean that you have more fun than
the players.
I remember a game of Jutland which I had run,
where I saw the British and German fleets sail
right past each other, and they never even knew
it (except when I told them that they saw smoke
on the horizon).
So having Game Master can add another interesting
element to the game. It can cause you to wonder
where your opponent is, and require you to plan
your defenses/attacks without knowing your
opponents strengths and weaknesses. In short, it
creates the "fog of war," an added
element which you cannot really get if you don't
have a Game Master.
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